The Vision (MSH-255) - Marvel Super Heroes

Price
$1.00
Condition:Lightly Played
Only 4 left in stock!

Pickup available at (Local Pickup) Stomping Grounds Game Store

Usually ready in 24 hours

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Rare
Flying, vigilance

Whenever you cast a noncreature spell, choose one that hasn't been chosen this turn —

Solar Beam — The Vision gains double strike until end of turn.

Density Control — The Vision gains indestructible until end of turn.

Technopathy — Draw a card.
Shipping Information

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